Game of Health Digitalization

The South Central Region SCR of the Network of the National Library of Medicine will partner with the Training and Education Center TEC to develop and pilot the digital format of the Game of Health. The South Central Region created the Game of Health to provide public libraries with a fun interactive game to introduce patrons to trusted health information resources. The Game of Health is currently only available in a physical format. Updating the game to create an online version will allow families and participants an opportunity to play the game together outside of standard library hours, encouraging social distancing. Individuals that participate in the game will be able to access different resources from the National Library of Medicine. The online version will include information about the Research program, health trivia, linkages to resources from the National Library of Medicine, and embedded evaluation survey questions. The health trivia questions will consist of the Research Program spin wheel cards Asset Portal, National Library of Medicine resources, and other vetted resources as appropriate. Before the launch of the online version, SCR and TEC will request testing and feedback from Research Community Engagement Partners such as the National Alliance for Hispanic Health and Health Provider Organization New York and Pennsylvania sites who work directly with populations underrepresented in biomedical research UBR to view and test the Game of Health while in development to assist with identifying best practices for engagement in key populations including imagery, wording, and other design elements. The final deliverable will be available for use by the NNLM Community Engagement Network CEN and Community Engagement Partners. The game will be developed in partnership with the OH!Lab at Carnegie Mellon University, under the supervision of Dr. Jessica Hammer. Dr. Hammer is a multiple-award-winning game designer who specializes in transformational games. These are games that change how players think, feel, or behave. In the case of The Game of Health, transformational outcomes will include increased understanding of the program, increased health literacy, as well as increased self-efficacy in using digital health resources.

Project Details

Organization Name

Carnegie Mellon University

Organization Type
Academic institution
Project Lead

Jessica Hammer

Location
Pennsylvania
Start Date
October 1, 2020
End Date
April 30, 2021
Funding Amount
$176948
Demographics
General Public